linux

C++ Linux服务器开发步骤解析

小樊
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2025-12-18 23:07:35
栏目: 云计算

在Linux环境下进行C++服务器开发,通常需要遵循以下步骤:

1. 环境搭建

2. 设计服务器架构

3. 编写代码

4. 编译和链接

5. 运行和调试

6. 部署和维护

示例代码

以下是一个简单的TCP服务器示例,使用Boost.Asio库:

头文件 (include/server.h)

#ifndef SERVER_H
#define SERVER_H

#include <boost/asio.hpp>
#include <memory>
#include <iostream>

using boost::asio::ip::tcp;

class Session : public std::enable_shared_from_this<Session> {
public:
    Session(tcp::socket socket) : socket_(std::move(socket)) {}

    void start() {
        read();
    }

private:
    void read() {
        auto self(shared_from_this());
        socket_.async_read_some(boost::asio::buffer(data_, max_length),
            [this, self](boost::system::error_code ec, std::size_t length) {
                if (!ec) {
                    write(length);
                }
            });
    }

    void write(std::size_t length) {
        auto self(shared_from_this());
        boost::asio::async_write(socket_, boost::asio::buffer(data_, length),
            [this, self](boost::system::error_code ec, std::size_t /*length*/) {
                if (!ec) {
                    read();
                }
            });
    }

    tcp::socket socket_;
    enum { max_length = 1024 };
    char data_[max_length];
};

class Server {
public:
    Server(boost::asio::io_context& io_context, short port)
        : acceptor_(io_context, tcp::endpoint(tcp::v4(), port)) {
        accept();
    }

private:
    void accept() {
        acceptor_.async_accept(
            [this](boost::system::error_code ec, tcp::socket socket) {
                if (!ec) {
                    std::make_shared<Session>(std::move(socket))->start();
                }
                accept();
            });
    }

    tcp::acceptor acceptor_;
};

#endif // SERVER_H

源文件 (src/main.cpp)

#include "server.h"

int main(int argc, char* argv[]) {
    try {
        if (argc != 2) {
            std::cerr << "Usage: server <port>\n";
            return 1;
        }

        boost::asio::io_context io_context;
        Server server(io_context, std::atoi(argv[1]));
        io_context.run();
    } catch (std::exception& e) {
        std::cerr << "Exception: " << e.what() << "\n";
    }

    return 0;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.10)
project(MyServer)

set(CMAKE_CXX_STANDARD 11)

find_package(Boost REQUIRED COMPONENTS system)

include_directories(${Boost_INCLUDE_DIRS})

file(GLOB SOURCES "src/*.cpp")

add_executable(MyServer ${SOURCES})

target_link_libraries(MyServer ${Boost_LIBRARIES})

通过以上步骤,你可以在Linux环境下使用C++开发一个简单的TCP服务器。根据具体需求,你可以扩展和优化这个示例。

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