AudioFlinger是Android音频系统的一个关键组件,它负责音频的播放、录制和混合。在Android中,音频混合通常是通过AudioFlinger中的MediaMuxer和MediaCodec类来实现的。以下是一个简单的步骤说明如何进行音频混合:
MediaMuxer mediaMuxer = new MediaMuxer(outputFilePath, MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4);
MediaExtractor mediaExtractor1 = new MediaExtractor();
mediaExtractor1.setDataSource(mp3FilePath);
MediaCodec mediaDecoder1 = MediaCodec.createDecoderByType("audio/mp3");
mediaDecoder1.configure(mediaExtractor1.getTrackInfo(0), null, null, 0);
MediaExtractor mediaExtractor2 = new MediaExtractor();
mediaExtractor2.setDataSource(aacFilePath);
MediaCodec mediaDecoder2 = MediaCodec.createDecoderByType("audio/mp4a-latm");
mediaDecoder2.configure(mediaExtractor2.getTrackInfo(0), null, null, 0);
int bufferSize = 1024;
ByteBuffer[] inputBuffers1 = mediaDecoder1.getInputBuffers();
ByteBuffer[] inputBuffers2 = mediaDecoder2.getInputBuffers();
MediaCodec.BufferInfo bufferInfo1 = new MediaCodec.BufferInfo();
MediaCodec.BufferInfo bufferInfo2 = new MediaCodec.BufferInfo();
int sampleData1, sampleData2;
while (mediaDecoder1.dequeueInputBuffer(-1) >= 0) {
int inputBufferIndex1 = mediaDecoder1.dequeueInputBuffer(-1);
sampleData1 = mediaExtractor1.readSampleData(inputBuffers1[inputBufferIndex1], 0);
if (sampleData1 < 0) {
mediaDecoder1.queueInputBuffer(inputBufferIndex1, 0, 0, 0, MediaCodec.BUFFER_FLAG_END_OF_STREAM);
} else {
mediaDecoder1.queueInputBuffer(inputBufferIndex1, 0, sampleData1, mediaExtractor1.getSampleTime(), 0);
}
}
while (mediaDecoder2.dequeueInputBuffer(-1) >= 0) {
int inputBufferIndex2 = mediaDecoder2.dequeueInputBuffer(-1);
sampleData2 = mediaExtractor2.readSampleData(inputBuffers2[inputBufferIndex2], 0);
if (sampleData2 < 0) {
mediaDecoder2.queueInputBuffer(inputBufferIndex2, 0, 0, 0, MediaCodec.BUFFER_FLAG_END_OF_STREAM);
} else {
mediaDecoder2.queueInputBuffer(inputBufferIndex2, 0, sampleData2, mediaExtractor2.getSampleTime(), 0);
}
}
int trackIndex1 = mediaDecoder1.dequeueOutputBuffer(bufferInfo1, 0);
int trackIndex2 = mediaDecoder2.dequeueOutputBuffer(bufferInfo2, 0);
while (trackIndex1 >= 0) {
ByteBuffer[] outputBuffers1 = mediaDecoder1.getOutputBuffers();
ByteBuffer outputBuffer1 = outputBuffers1[trackIndex1];
outputBuffer1.position(bufferInfo1.offset);
outputBuffer1.limit(bufferInfo1.offset + bufferInfo1.size);
mediaMuxer.writeSampleData(mediaMuxer.addTrack(mediaExtractor1.getTrackInfo(trackIndex1)), outputBuffer1, bufferInfo1);
mediaDecoder1.releaseOutputBuffer(trackIndex1, false);
trackIndex1 = mediaDecoder1.dequeueOutputBuffer(bufferInfo1, 0);
}
while (trackIndex2 >= 0) {
ByteBuffer[] outputBuffers2 = mediaDecoder2.getOutputBuffers();
ByteBuffer outputBuffer2 = outputBuffers2[trackIndex2];
outputBuffer2.position(bufferInfo2.offset);
outputBuffer2.limit(bufferInfo2.offset + bufferInfo2.size);
mediaMuxer.writeSampleData(mediaMuxer.addTrack(mediaExtractor2.getTrackInfo(trackIndex2)), outputBuffer2, bufferInfo2);
mediaDecoder2.releaseOutputBuffer(trackIndex2, false);
trackIndex2 = mediaDecoder2.dequeueOutputBuffer(bufferInfo2, 0);
}
mediaMuxer.stop();
mediaMuxer.release();
mediaDecoder1.stop();
mediaDecoder1.release();
mediaDecoder2.stop();
mediaDecoder2.release();
try {
fos.close();
} catch (IOException e) {
e.printStackTrace();
}
这样,你就可以使用AudioFlinger进行音频混合了。请注意,这只是一个简化的示例,实际应用中可能需要处理更多的细节,例如错误处理、音频格式转换等。