在C++中,要实现ICMP协议,通常需要使用原始套接字(raw sockets)来发送和接收ICMP数据包
#include<iostream>
#include <cstring>
#include <unistd.h>
#include <netinet/ip.h>
#include <netinet/ip_icmp.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <sys/types.h>
const int ICMP_PACKET_SIZE = 64;
// 构建ICMP请求数据包
void build_icmp_packet(char *buffer, int &length) {
icmphdr *icmp = (icmphdr *) buffer;
// 设置ICMP类型为回显请求
icmp->type = ICMP_ECHO;
icmp->code = 0;
icmp->checksum = 0;
icmp->un.echo.id = htons(getpid());
icmp->un.echo.sequence = htons(1);
// 计算校验和
int checksum = 0;
for (int i = 0; i< length / 2; ++i) {
checksum += ((unsigned short *) buffer)[i];
}
while (checksum >> 16) {
checksum = (checksum & 0xffff) + (checksum >> 16);
}
icmp->checksum = ~checksum;
}
int main() {
int sockfd;
struct sockaddr_in dest_addr;
char buffer[ICMP_PACKET_SIZE];
int length = ICMP_PACKET_SIZE;
// 创建原始套接字
if ((sockfd = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP)) < 0) {
std::cerr << "Failed to create raw socket"<< std::endl;
return -1;
}
// 设置目标地址
dest_addr.sin_family = AF_INET;
dest_addr.sin_addr.s_addr = inet_addr("8.8.8.8");
// 构建ICMP请求数据包
build_icmp_packet(buffer, length);
// 发送ICMP请求数据包
if (sendto(sockfd, buffer, length, 0, (struct sockaddr *) &dest_addr, sizeof(dest_addr)) < 0) {
std::cerr << "Failed to send ICMP packet"<< std::endl;
close(sockfd);
return -1;
}
// 接收ICMP响应数据包
socklen_t addr_len = sizeof(dest_addr);
if (recvfrom(sockfd, buffer, length, 0, (struct sockaddr *) &dest_addr, &addr_len) < 0) {
std::cerr << "Failed to receive ICMP packet"<< std::endl;
close(sockfd);
return -1;
}
// 处理ICMP响应数据包
icmphdr *icmp = (icmphdr *) buffer;
if (icmp->type == ICMP_ECHOREPLY) {
std::cout << "Received ICMP echo reply from " << inet_ntoa(dest_addr.sin_addr)<< std::endl;
} else {
std::cerr << "Received unexpected ICMP packet type: " << icmp->type<< std::endl;
}
// 关闭套接字
close(sockfd);
return 0;
}
这个示例程序首先创建一个原始套接字,然后构建一个ICMP回显请求数据包,并将其发送到指定的目标地址。接着,程序等待接收ICMP响应数据包,并检查其类型是否为回显响应。如果是,则输出相应的信息;否则,输出错误信息。最后,关闭套接字。
注意:运行此程序可能需要root权限,因为原始套接字需要特殊权限。在Linux系统上,可以使用sudo
命令运行程序。