在Linux驱动开发中,选择合适的数据结构对于代码的可读性、可维护性和性能至关重要。以下是一些常见的数据结构及其适用场景:
struct list_head {
struct list_head *next, *prev;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}
static inline void list_add(struct list_head *new, struct list_head *head)
{
struct list_head *next = head->next;
new->next = next;
new->prev = head;
next->prev = new;
head->next = new;
}
int array[10];
#include <linux/hashtable.h>
DECLARE_HASHTABLE(my_hash, 8); // 8是桶的数量
struct my_struct {
int key;
int value;
};
static inline int hash_function(int key)
{
return key % 8;
}
static inline void insert_hash(struct my_struct *entry)
{
hashtable_add(my_hash, &entry->key, sizeof(entry->key), entry);
}
static inline struct my_struct *find_hash(int key)
{
return hashtable_lookup(my_hash, &key, sizeof(key));
}
#include <linux/rbtree.h>
struct my_struct {
int key;
int value;
struct rb_node node;
};
static inline void insert_tree(struct my_struct *entry)
{
rb_link_node(&entry->node, NULL, &root.rb_node, rb_int_cmp);
rb_insert_color(&entry->node, &root);
}
static inline struct my_struct *find_tree(int key)
{
struct rb_node *node = root.rb_node;
while (node) {
struct my_struct *entry = container_of(node, struct my_struct, node);
if (key == entry->key)
return entry;
if (key < entry->key)
node = node->rb_left;
else
node = node->rb_right;
}
return NULL;
}
#include <linux/kfifo.h>
DECLARE_KFIFO(my_fifo, int, 128); // 128是队列的最大容量
static inline void init_fifo(struct kfifo *fifo)
{
kfifo_init(fifo, my_fifo.buffer, sizeof(my_fifo.buffer));
}
static inline void enqueue(struct kfifo *fifo, int value)
{
kfifo_in(fifo, &value, sizeof(value));
}
static inline int dequeue(struct kfifo *fifo)
{
int value;
kfifo_out(fifo, &value, sizeof(value));
return value;
}
选择合适的数据结构需要根据具体的应用场景和需求来决定。例如:
在实际开发中,可能需要结合多种数据结构来满足不同的需求。