centos

CentOS环境下C++网络编程如何实现

小樊
40
2025-06-04 05:24:29
栏目: 编程语言

在CentOS环境下进行C++网络编程,通常会使用套接字(socket)API。以下是一个简单的TCP服务器和客户端的示例,展示了如何在CentOS上使用C++进行网络编程。

1. 安装必要的开发工具

首先,确保你已经安装了gccmake等开发工具。如果没有安装,可以使用以下命令进行安装:

sudo yum groupinstall "Development Tools"

2. 编写TCP服务器代码

创建一个名为tcp_server.cpp的文件,并添加以下代码:

#include <iostream>
#include <cstring>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>

#define PORT 8080

int main() {
    int server_fd, new_socket;
    struct sockaddr_in address;
    int opt = 1;
    int addrlen = sizeof(address);
    char buffer[1024] = {0};
    const char* hello = "Hello from server";

    // Creating socket file descriptor
    if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
        perror("socket failed");
        exit(EXIT_FAILURE);
    }

    // Forcefully attaching socket to the port 8080
    if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
        perror("setsockopt");
        exit(EXIT_FAILURE);
    }

    address.sin_family = AF_INET;
    address.sin_addr.s_addr = INADDR_ANY;
    address.sin_port = htons(PORT);

    // Bind the socket to the address
    if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
        perror("bind failed");
        exit(EXIT_FAILURE);
    }

    // Listen for connections
    if (listen(server_fd, 3) < 0) {
        perror("listen");
        exit(EXIT_FAILURE);
    }

    // Accept a connection
    if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
        perror("accept");
        exit(EXIT_FAILURE);
    }

    // Read data from the client
    read(new_socket, buffer, 1024);
    std::cout << "Message from client: " << buffer << std::endl;

    // Send a response back to the client
    send(new_socket, hello, strlen(hello), 0);
    std::cout << "Hello message sent\n";

    // Close the socket
    close(new_socket);
    close(server_fd);

    return 0;
}

3. 编译服务器代码

使用g++编译服务器代码:

g++ -o tcp_server tcp_server.cpp

4. 运行服务器

在终端中运行服务器:

./tcp_server

服务器将监听端口8080,并等待客户端连接。

5. 编写TCP客户端代码

创建一个名为tcp_client.cpp的文件,并添加以下代码:

#include <iostream>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>

#define PORT 8080

int main() {
    struct sockaddr_in serv_addr;
    int sock = 0;
    const char* hello = "Hello from client";
    char buffer[1024] = {0};

    // Create the socket
    if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
        std::cout << "\n Socket creation error \n";
        return -1;
    }

    serv_addr.sin_family = AF_INET;
    serv_addr.sin_port = htons(PORT);

    // Convert IPv4 and IPv6 addresses from text to binary form
    if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
        std::cout << "\nInvalid address/ Address not supported \n";
        return -1;
    }

    // Connect to the server
    if (connect(sock, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
        std::cout << "\nConnection Failed \n";
        return -1;
    }

    // Send a message to the server
    send(sock, hello, strlen(hello), 0);
    std::cout << "Hello message sent\n";

    // Read the response from the server
    read(sock, buffer, 1024);
    std::cout << "Message from server: " << buffer << std::endl;

    // Close the socket
    close(sock);

    return 0;
}

6. 编译客户端代码

使用g++编译客户端代码:

g++ -o tcp_client tcp_client.cpp

7. 运行客户端

在另一个终端中运行客户端:

./tcp_client

客户端将连接到服务器,发送一条消息,并接收服务器的响应。

通过以上步骤,你可以在CentOS环境下使用C++进行基本的网络编程。你可以根据需要扩展这些示例,添加更多的功能和复杂性。

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