在C++中,可以使用Windows GDI(Graphics Device Interface)库中的LoadImage函数来加载和处理图像
windows.h头文件。#include<windows.h>
LoadImage函数从文件或资源中加载图像。例如,加载一个位图(.bmp)图像:HBITMAP hBitmap = (HBITMAP)LoadImage(NULL, L"image_path.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE);
HDC),并选择已加载的图像到该设备上下文中:HDC hdcMem = CreateCompatibleDC(NULL);
HBITMAP hOldBitmap = (HBITMAP)SelectObject(hdcMem, hBitmap);
HDC hdcWindow = GetDC(hwnd); // hwnd是你要绘制到的窗口句柄
BitBlt(hdcWindow, 0, 0, bitmapWidth, bitmapHeight, hdcMem, 0, 0, SRCCOPY);
SelectObject(hdcMem, hOldBitmap);
DeleteDC(hdcMem);
DeleteObject(hBitmap);
gdiplus.h头文件,并链接到gdiplus.lib库。#include <gdiplus.h>
#pragma comment(lib, "gdiplus.lib")
Gdiplus::GdiplusStartupInput gdiplusStartupInput;
ULONG_PTR gdiplusToken;
Gdiplus::GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
Gdiplus::Bitmap对象:Gdiplus::Bitmap *bitmap = new Gdiplus::Bitmap(hBitmap, NULL);
Gdiplus::Bitmap对象保存为其他格式,例如保存为.png格式:CLSID pngClsid;
GetEncoderClsid(L"image/png", &pngClsid);
bitmap->Save(L"output_image.png", &pngClsid, NULL);
delete bitmap;
Gdiplus::GdiplusShutdown(gdiplusToken);
这些示例展示了如何在C++中结合LoadImage函数进行图像转换。请根据你的需求调整代码。