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这篇文章主要为大家展示了如何使用Flutter permission_handler权限插件,内容简而易懂,希望大家可以学习一下,学习完之后肯定会有收获的,下面让小编带大家一起来看看吧。
编译环境:Flutter 版本v1.12.hotfix9 dart SDK:2.7.2
1 pubspec.yaml中引入:
# 权限
permission_handler: ^3.2.0
ios中info.plist配置(根据权限情况使用):
<!-- Permission options for the `location` group --> <key>NSLocationWhenInUseUsageDescription</key> <string>Need location when in use</string> <key>NSLocationAlwaysAndWhenInUseUsageDescription</key> <string>Always and when in use!</string> <key>NSLocationUsageDescription</key> <string>Older devices need location.</string> <key>NSLocationAlwaysUsageDescription</key> <string>Can I haz location always?</string> <!-- Permission options for the `mediaLibrary` group --> <key>NSAppleMusicUsageDescription</key> <string>Music!</string> <key>kTCCServiceMediaLibrary</key> <string>media</string> <!-- Permission options for the `calendar` group --> <key>NSCalendarsUsageDescription</key> <string>Calendars</string> <!-- Permission options for the `camera` group --> <key>NSCameraUsageDescription</key> <string>camera</string> <!-- Permission options for the `contacts` group --> <key>NSContactsUsageDescription</key> <string>contacts</string> <!-- Permission options for the `microphone` group --> <key>NSMicrophoneUsageDescription</key> <string>microphone</string> <!-- Permission options for the `speech` group --> <key>NSSpeechRecognitionUsageDescription</key> <string>speech</string> <!-- Permission options for the `sensors` group --> <key>NSMotionUsageDescription</key> <string>motion</string> <!-- Permission options for the `photos` group --> <key>NSPhotoLibraryUsageDescription</key> <string>photos</string> <!-- Permission options for the `reminder` group --> <key>NSRemindersUsageDescription</key> <string>reminders</string>
2 代码中具体使用:
void chosePhoto(int index) async { PermissionHandler().requestPermissions( [PermissionGroup.photos, PermissionGroup.camera]).then((map) { if (map[PermissionGroup.photos] == PermissionStatus.granted || map[PermissionGroup.camera] == PermissionStatus.granted) { chosePhotoFromPhone(context, index); } }); }
3 总结:
在使用的过程中可能会出现androidX 或者Swift语言的适配,这时候需要根据具体情况进行修改。
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