NEO DBFT共识算法源码分析

发布时间:2022-03-22 16:20:10 作者:iii
来源:亿速云 阅读:135

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NEO DBFT共识算法

dbft改进自算法pbft算法,pbft算法通过多次网络请求确认,最终获得多数共识。其缺点在于随着随着节点的增加,网络开销呈指数级增长,网络通信膨胀,难以快速达成一致。neo的解决方案是通过投票选取出一定数量的节点作为记账人,由此减少网络消耗又可以兼顾交易速度,这也是dbft中d的由来。

代码结构说明

├── Consensus
│   ├── ChangeView.cs           //viewchange 消息
│   ├── ConsensusContext.cs     //共识上下文
│   ├── ConsensusMessage.cs     //共识消息
│   ├── ConsensusMessageType.cs //共识消息类型 ChangeView/PrepareRequest/PrepareResponse
│   ├── ConsensusService.cs     //共识核心代码    
│   ├── ConsensusState.cs       //节点共识状态
│   ├── PrepareRequest.cs       //请求消息
│   └── PrepareResponse.cs      //签名返回消息

共识状态变化流程

NEO DBFT共识算法源码分析

共识上下文核心成员

        public const uint Version = 0;
        public ConsensusState State;       //节点当前共识状态
        public UInt256 PrevHash;
        public uint BlockIndex;            //块高度
        public byte ViewNumber;            //试图状态
        public ECPoint[] Validators;       //记账人     
        public int MyIndex;                //当前记账人次序
        public uint PrimaryIndex;          //当前记账的记账人
        public uint Timestamp;
        public ulong Nonce;
        public UInt160 NextConsensus;      //共识标识
        public UInt256[] TransactionHashes;
        public Dictionary<UInt256, Transaction> Transactions;
        public byte[][] Signatures;        //记账人签名
        public byte[] ExpectedView;        //记账人试图
        public KeyPair KeyPair;

        public int M => Validators.Length - (Validators.Length - 1) / 3;   //三分之二数量

ExpectedView 维护视图状态中,用于在议长无法正常工作时重新发起新一轮共识。

Signatures 用于维护共识过程中的确认状态。

节点共识状态

    [Flags]
    internal enum ConsensusState : byte
    {
        Initial = 0x00,           //      0
        Primary = 0x01,           //      1
        Backup = 0x02,            //     10
        RequestSent = 0x04,       //    100
        RequestReceived = 0x08,   //   1000
        SignatureSent = 0x10,     //  10000
        BlockSent = 0x20,         // 100000
        ViewChanging = 0x40,      //1000000
    }

代理节点选择

neo的dbft算法的delegate部分主要体现在一个函数上面,每次产生区块后会重新排序资产,选择前记账人数量的节点出来参与下一轮共识。

    /// <summary>
        /// 获取下一个区块的记账人列表
        /// </summary>
        /// <returns>返回一组公钥,表示下一个区块的记账人列表</returns>
        public ECPoint[] GetValidators()
        {
            lock (_validators)
            {
                if (_validators.Count == 0)
                {
                    _validators.AddRange(GetValidators(Enumerable.Empty<Transaction>()));
                }
                return _validators.ToArray();
            }
        }

        public virtual IEnumerable<ECPoint> GetValidators(IEnumerable<Transaction> others)
        {
            DataCache<UInt160, AccountState> accounts = GetStates<UInt160, AccountState>();
            DataCache<ECPoint, ValidatorState> validators = GetStates<ECPoint, ValidatorState>();
            MetaDataCache<ValidatorsCountState> validators_count = GetMetaData<ValidatorsCountState>();
			///更新账号资产情况
            foreach (Transaction tx in others)
            {
                foreach (TransactionOutput output in tx.Outputs)
                {
                    AccountState account = accounts.GetAndChange(output.ScriptHash, () => new AccountState(output.ScriptHash));
                    if (account.Balances.ContainsKey(output.AssetId))
                        account.Balances[output.AssetId] += output.Value;
                    else
                        account.Balances[output.AssetId] = output.Value;
                    if (output.AssetId.Equals(GoverningToken.Hash) && account.Votes.Length > 0)
                    {
                        foreach (ECPoint pubkey in account.Votes)
                            validators.GetAndChange(pubkey, () => new ValidatorState(pubkey)).Votes += output.Value;
                        validators_count.GetAndChange().Votes[account.Votes.Length - 1] += output.Value;
                    }
                }
                foreach (var group in tx.Inputs.GroupBy(p => p.PrevHash))
                {
                    Transaction tx_prev = GetTransaction(group.Key, out int height);
                    foreach (CoinReference input in group)
                    {
                        TransactionOutput out_prev = tx_prev.Outputs[input.PrevIndex];
                        AccountState account = accounts.GetAndChange(out_prev.ScriptHash);
                        if (out_prev.AssetId.Equals(GoverningToken.Hash))
                        {
                            if (account.Votes.Length > 0)
                            {
                                foreach (ECPoint pubkey in account.Votes)
                                {
                                    ValidatorState validator = validators.GetAndChange(pubkey);
                                    validator.Votes -= out_prev.Value;
                                    if (!validator.Registered && validator.Votes.Equals(Fixed8.Zero))
                                        validators.Delete(pubkey);
                                }
                                validators_count.GetAndChange().Votes[account.Votes.Length - 1] -= out_prev.Value;
                            }
                        }
                        account.Balances[out_prev.AssetId] -= out_prev.Value;
                    }
                }
                switch (tx)
                {
#pragma warning disable CS0612
                    case EnrollmentTransaction tx_enrollment:
                        validators.GetAndChange(tx_enrollment.PublicKey, () => new ValidatorState(tx_enrollment.PublicKey)).Registered = true;
                        break;
#pragma warning restore CS0612
                    case StateTransaction tx_state:
                        foreach (StateDescriptor descriptor in tx_state.Descriptors)
                            switch (descriptor.Type)
                            {
                                case StateType.Account:
                                    ProcessAccountStateDescriptor(descriptor, accounts, validators, validators_count);
                                    break;
                                case StateType.Validator:
                                    ProcessValidatorStateDescriptor(descriptor, validators);
                                    break;
                            }
                        break;
                }
            }
			//排序
            int count = (int)validators_count.Get().Votes.Select((p, i) => new
            {
                Count = i,
                Votes = p
            }).Where(p => p.Votes > Fixed8.Zero).ToArray().WeightedFilter(0.25, 0.75, p => p.Votes.GetData(), (p, w) => new
            {
                p.Count,
                Weight = w
            }).WeightedAverage(p => p.Count, p => p.Weight);
            count = Math.Max(count, StandbyValidators.Length);
            HashSet<ECPoint> sv = new HashSet<ECPoint>(StandbyValidators);
            ECPoint[] pubkeys = validators.Find().Select(p => p.Value).Where(p => (p.Registered && p.Votes > Fixed8.Zero) || sv.Contains(p.PublicKey)).OrderByDescending(p => p.Votes).ThenBy(p => p.PublicKey).Select(p => p.PublicKey).Take(count).ToArray();
            IEnumerable<ECPoint> result;
            if (pubkeys.Length == count)
            {
                result = pubkeys;
            }
            else
            {
                HashSet<ECPoint> hashSet = new HashSet<ECPoint>(pubkeys);
                for (int i = 0; i < StandbyValidators.Length && hashSet.Count < count; i++)
                    hashSet.Add(StandbyValidators[i]);
                result = hashSet;
            }
            return result.OrderBy(p => p);
        }
议长选择

在初始化共识状态的时候会设置PrimaryIndex,获知当前议长。原理就是简单的MOD运算。 这里有分为两种情况,如果节点正常则直接块高度和记账人数量mod运算即可,如果存在一场情况,则需要根据view_number进行调整。

    //file /Consensus/ConsensusService.cs   InitializeConsensus方法 
    if (view_number == 0)
        context.Reset(wallet);
    else
        context.ChangeView(view_number);
    //file /Consensus/ConsensusContext.cs
    public void ChangeView(byte view_number)
    {
        int p = ((int)BlockIndex - view_number) % Validators.Length;
        State &= ConsensusState.SignatureSent;
        ViewNumber = view_number;
        PrimaryIndex = p >= 0 ? (uint)p : (uint)(p + Validators.Length);//当前记账人
        if (State == ConsensusState.Initial)
        {
            TransactionHashes = null;
            Signatures = new byte[Validators.Length][];
        }
        ExpectedView[MyIndex] = view_number;
        _header = null;
    }
    //file /Consensus/ConsensusContext.cs
    public void Reset(Wallet wallet)
    {
        State = ConsensusState.Initial;
        PrevHash = Blockchain.Default.CurrentBlockHash;
        BlockIndex = Blockchain.Default.Height + 1;
        ViewNumber = 0;
        Validators = Blockchain.Default.GetValidators();
        MyIndex = -1;
        PrimaryIndex = BlockIndex % (uint)Validators.Length; //当前记账人
        TransactionHashes = null;
        Signatures = new byte[Validators.Length][];
        ExpectedView = new byte[Validators.Length];
        KeyPair = null;
        for (int i = 0; i < Validators.Length; i++)
        {
            WalletAccount account = wallet.GetAccount(Validators[i]);
            if (account?.HasKey == true)
            {
                MyIndex = i;
                KeyPair = account.GetKey();
                break;
            }
        }
        _header = null;
    }
状态初始化

如果是议长则状态标记为ConsensusState.Primary,同时改变定时器触发事件,再上次出块15s后触发。议员则设置状态为 ConsensusState.Backup,时间调整为30s后触发,如果议长不能正常工作,则这个触发器会开始起作用(具体后边再详细分析)。

    //file /Consensus/ConsensusContext.cs
    private void InitializeConsensus(byte view_number)
    {
        lock (context)
        {
            if (view_number == 0)
                context.Reset(wallet);
            else
                context.ChangeView(view_number);
            if (context.MyIndex < 0) return;
            Log($"initialize: height={context.BlockIndex} view={view_number} index={context.MyIndex} role={(context.MyIndex == context.PrimaryIndex ? ConsensusState.Primary : ConsensusState.Backup)}");
            if (context.MyIndex == context.PrimaryIndex)
            {
                context.State |= ConsensusState.Primary;
                if (!context.State.HasFlag(ConsensusState.SignatureSent))
                {
                    FillContext();  //生成mine区块
                }
                if (context.TransactionHashes.Length > 1)
                {   //广播自身的交易  
                    InvPayload invPayload = InvPayload.Create(InventoryType.TX, context.TransactionHashes.Skip(1).ToArray());
                    foreach (RemoteNode node in localNode.GetRemoteNodes())
                        node.EnqueueMessage("inv", invPayload);
                }
                timer_height = context.BlockIndex;
                timer_view = view_number;
                TimeSpan span = DateTime.Now - block_received_time;
                if (span >= Blockchain.TimePerBlock)
                    timer.Change(0, Timeout.Infinite);
                else
                    timer.Change(Blockchain.TimePerBlock - span, Timeout.InfiniteTimeSpan);
            }
            else
            {
                context.State = ConsensusState.Backup;
                timer_height = context.BlockIndex;
                timer_view = view_number;
                timer.Change(TimeSpan.FromSeconds(Blockchain.SecondsPerBlock << (view_number + 1)), Timeout.InfiniteTimeSpan);
            }
        }
    }
议长发起请求

议长到了该记账的时间后,执行下面方法,发送MakePrepareRequest请求,自身状态转变为RequestSent,也设置了30s后重复触发定时器(同样也是再议长工作异常时起效)。

    //file /Consensus/ConsensusContext.cs
    private void OnTimeout(object state)
    {
        lock (context)
        {
            if (timer_height != context.BlockIndex || timer_view != context.ViewNumber) return;
            Log($"timeout: height={timer_height} view={timer_view} state={context.State}");
            if (context.State.HasFlag(ConsensusState.Primary) && !context.State.HasFlag(ConsensusState.RequestSent))
            {
                Log($"send perpare request: height={timer_height} view={timer_view}");
                context.State |= ConsensusState.RequestSent;
                if (!context.State.HasFlag(ConsensusState.SignatureSent))
                {
                    context.Timestamp = Math.Max(DateTime.Now.ToTimestamp(), Blockchain.Default.GetHeader(context.PrevHash).Timestamp + 1);
                    context.Signatures[context.MyIndex] = context.MakeHeader().Sign(context.KeyPair);
                }
                SignAndRelay(context.MakePrepareRequest());
                timer.Change(TimeSpan.FromSeconds(Blockchain.SecondsPerBlock << (timer_view + 1)), Timeout.InfiniteTimeSpan);
            }
            else if ((context.State.HasFlag(ConsensusState.Primary) && context.State.HasFlag(ConsensusState.RequestSent)) || context.State.HasFlag(ConsensusState.Backup))
            {
                RequestChangeView();
            }
        }
    }
    }
议员广播签名信息

议员接收到PrepareRequest,会对节点信息进行验证,自身不存在的交易会去同步交易。交易同步完成后,验证通过会进行发送PrepareResponse ,包含自己的签名信息,表示自己已经通过了节点验证。状态转变为ConsensusState.SignatureSent。

    //file /Consensus/ConsensusContext.cs
    private void OnPrepareRequestReceived(ConsensusPayload payload, PrepareRequest message)
    {
        Log($"{nameof(OnPrepareRequestReceived)}: height={payload.BlockIndex} view={message.ViewNumber} index={payload.ValidatorIndex} tx={message.TransactionHashes.Length}");
        if (!context.State.HasFlag(ConsensusState.Backup) || context.State.HasFlag(ConsensusState.RequestReceived))
            return;
        if (payload.ValidatorIndex != context.PrimaryIndex) return;
        if (payload.Timestamp <= Blockchain.Default.GetHeader(context.PrevHash).Timestamp || payload.Timestamp > DateTime.Now.AddMinutes(10).ToTimestamp())
        {
            Log($"Timestamp incorrect: {payload.Timestamp}");
            return;
        }
        context.State |= ConsensusState.RequestReceived;
        context.Timestamp = payload.Timestamp;
        context.Nonce = message.Nonce;
        context.NextConsensus = message.NextConsensus;
        context.TransactionHashes = message.TransactionHashes;
        context.Transactions = new Dictionary<UInt256, Transaction>();
        if (!Crypto.Default.VerifySignature(context.MakeHeader().GetHashData(), message.Signature, context.Validators[payload.ValidatorIndex].EncodePoint(false))) return;
        context.Signatures = new byte[context.Validators.Length][];
        context.Signatures[payload.ValidatorIndex] = message.Signature;
        Dictionary<UInt256, Transaction> mempool = LocalNode.GetMemoryPool().ToDictionary(p => p.Hash);
        foreach (UInt256 hash in context.TransactionHashes.Skip(1))
        {
            if (mempool.TryGetValue(hash, out Transaction tx))
                if (!AddTransaction(tx, false))
                    return;
        }
        if (!AddTransaction(message.MinerTransaction, true)) return;
        if (context.Transactions.Count < context.TransactionHashes.Length)
        {
            UInt256[] hashes = context.TransactionHashes.Where(i => !context.Transactions.ContainsKey(i)).ToArray();
            LocalNode.AllowHashes(hashes);
            InvPayload msg = InvPayload.Create(InventoryType.TX, hashes);
            foreach (RemoteNode node in localNode.GetRemoteNodes())
                node.EnqueueMessage("getdata", msg);
        }
    }
    //file /Consensus/ConsensusContext.cs
    private bool AddTransaction(Transaction tx, bool verify)
    {
        if (Blockchain.Default.ContainsTransaction(tx.Hash) ||
            (verify && !tx.Verify(context.Transactions.Values)) ||
            !CheckPolicy(tx))
        {
            Log($"reject tx: {tx.Hash}{Environment.NewLine}{tx.ToArray().ToHexString()}");
            RequestChangeView();
            return false;
        }
        context.Transactions[tx.Hash] = tx;
        if (context.TransactionHashes.Length == context.Transactions.Count)
        {
            if (Blockchain.GetConsensusAddress(Blockchain.Default.GetValidators(context.Transactions.Values).ToArray()).Equals(context.NextConsensus))
            {
                Log($"send perpare response");
                context.State |= ConsensusState.SignatureSent;
                context.Signatures[context.MyIndex] = context.MakeHeader().Sign(context.KeyPair);
                SignAndRelay(context.MakePrepareResponse(context.Signatures[context.MyIndex]));
                CheckSignatures();
            }
            else
            {
                RequestChangeView();
                return false;
            }
        }
        return true;
    }

共识达成后广播区块

其他节点接收到PrepareResponse后,在自己的签名列表中记录对方的签名信息,再检查自己的签名列表是否有超过三分之二的签名了,有则判断共识达成开始广播生成的区块。状态状变为ConsensusState.BlockSent。

    private void CheckSignatures()
    {
        if (context.Signatures.Count(p => p != null) >= context.M && context.TransactionHashes.All(p => context.Transactions.ContainsKey(p)))
        {
            Contract contract = Contract.CreateMultiSigContract(context.M, context.Validators);
            Block block = context.MakeHeader();
            ContractParametersContext sc = new ContractParametersContext(block);
            for (int i = 0, j = 0; i < context.Validators.Length && j < context.M; i++)
                if (context.Signatures[i] != null)
                {
                    sc.AddSignature(contract, context.Validators[i], context.Signatures[i]);
                    j++;
                }
            sc.Verifiable.Scripts = sc.GetScripts();
            block.Transactions = context.TransactionHashes.Select(p => context.Transactions[p]).ToArray();
            Log($"relay block: {block.Hash}");
            if (!localNode.Relay(block))
                Log($"reject block: {block.Hash}");
            context.State |= ConsensusState.BlockSent;
        }
    }

Blockchain_PersistCompleted后恢复状态

区块广播后,节点接收到这个信息,会保存区块,保存完成后触发PersistCompleted事件,最终回到初始状态,重新开始新一轮的共识。

    private void Blockchain_PersistCompleted(object sender, Block block)
    {
        Log($"persist block: {block.Hash}");
        block_received_time = DateTime.Now;
        InitializeConsensus(0);
    }

错误分析

如果议长无法完成记账任务

这种情况下议长在超出时间之后依然无法达成共识,此时议员会增长自身的ExpectedView值,并且广播出去,如果检查到三分之二的成员viewnumber都加了1,则在这些相同viewnumber的节点之间开始新一轮共识,重新选择议长,发起共识。如果此时原来的议长恢复正常,time到时间后会增长自身的viewnumber,慢慢追上当前的视图状态。

NEO DBFT共识算法源码分析

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