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本篇内容介绍了“怎么用java实现猜拳小游戏”的有关知识,在实际案例的操作过程中,不少人都会遇到这样的困境,接下来就让小编带领大家学习一下如何处理这些情况吧!希望大家仔细阅读,能够学有所成!
本文实例为大家分享了java实现猜拳小游戏的具体代码,供大家参考,具体内容如下
实现下图要求
public class User { private String u_name; private int u_score; public User() { super(); } public User(String name, int score) { super(); this.u_name = name; this.u_score = score; } public String getName() { return u_name; } public void setName(String name) { this.u_name = name; } public int getScore() { return u_score; } public void setScore(int score) { this.u_score = score; } /** * 出拳方法 * @param choice 选择的数字代表出拳(1:石头2:剪刀3:布) * @return str 返回你所选择的出拳 */ public String chuQuan(int choice){ String str = ""; switch (choice) { case 1: str = "石头"; break; case 2: str = "剪刀"; break; case 3: str = "布"; break; default: System.out.println("未知错误"); break; } return str; } }
public class Computer { private String c_name; private int c_score; public String getName() { return c_name; } public void setName(String name) { this.c_name = name; } public int getScore() { return c_score; } public void setScore(int score) { this.c_score = score; } /** * 出拳方法 * @param choice 选择的数字代表出拳(1:石头2:剪刀3:布) * @return str 返回你所选择的出拳 */ public String chuQuan(int choice){ String str = ""; switch (choice) { case 1: str = "石头"; break; case 2: str = "剪刀"; break; case 3: str = "布"; break; default: System.out.println("未知错误"); break; } return str; } }
import java.util.Scanner; public class Game { Scanner input = new Scanner(System.in); private User user; private Computer computer; private int count; private int c_score; private int u_score; //初始化方法 public void init(){ user = new User(); computer = new Computer(); System.out.println("-----------------欢迎进入游戏世界------------------"); System.out.println("\t **************************"); System.out.println("\t\t** 猜拳,开始 **"); System.out.println("\t **************************"); System.out.println(); System.out.println("出拳规则:1.石头 2.剪刀 3.布"); System.out.print("请选择对方角色:(1:曹操 2:孙权 3:刘备):"); int key = input.nextInt(); switch (key) { case 1: computer.setName("曹操"); break; case 2: computer.setName("孙权"); break; case 3: computer.setName("刘备"); break; default: System.out.println("非法输入..."); break; } System.out.print("请输入你的姓名:"); user.setName(input.next()); System.out.println(user.getName()+" VS "+computer.getName()); begin(); } //是否开始执行 循环执行直到输入n结束 public void begin(){ System.out.print("要开始吗(y/n):"); // boolean falg = true; String str = input.next(); if(str.equals("y")){ while(true){ score(); System.out.print("是否开始下一轮:(y/n)"); String str1 = input.next(); count++; if(str1.equals("y")){ }else{ // falg = false; break; } } } show(); } //人和机器出拳并判断胜负 此处计算比赛次数 双方得分 public void score(){ System.out.print("请出拳:"); int choice1 = input.nextInt(); String str1 = user.chuQuan(choice1); int choice2 = (int)(Math.random()*3+1); String str2 = computer.chuQuan(choice2); System.out.println("你出拳"+str1); System.out.println(computer.getName()+"出拳"+str2); if(choice1 == choice2){ System.out.println("结果:平局"); }else if(choice2-choice1==-1||choice2-choice1==2){ System.out.println("结果:"+computer.getName()+"获胜..."); c_score++; computer.setScore(c_score); }else if(choice1-choice2==-1||choice1-choice2==2){ System.out.println("结果:恭喜你,你获胜..."); u_score++; user.setScore(u_score); } } //显示比赛结果并比较得得出最后胜负 public void show(){ System.out.println("--------------------------------"); System.out.println(user.getName()+" VS "+computer.getName()); System.out.println("对战次数:"+count+"\n\n"); System.out.println("姓名\t得分"); System.out.println(user.getName()+"\t"+user.getScore()); System.out.println(computer.getName()+"\t"+computer.getScore()+"\n"); if(user.getScore()>computer.getScore()){ System.out.println("结果:恭喜恭喜"); }else if(user.getScore()<computer.getScore()){ System.out.println("结果:再接再厉"); }else{ System.out.println("结果:平局"); } System.out.println("--------------------------------"); } }
测试类
public class Test { public static void main(String[] args) { // TODO Auto-generated method stub Game game = new Game(); game.init(); } }
这样猜拳小游戏就实现了。
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