您好,登录后才能下订单哦!
密码登录
登录注册
点击 登录注册 即表示同意《亿速云用户服务条款》
Undefined symbols for architecture armv6:"std::ios_base::Init::~Init()", referenced from: ___tcf_0 in libmyCppLib_dev.a(myCppLib.o)"std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)", referenced from: _show_the_world in libmyCppLib_dev.a(myCppLib.o)"std::ios_base::Init::Init()", referenced from: __static_initialization_and_destruction_0(int,int)in libmyCppLib_dev.a(myCppLib.o)"std::cout", referenced from: _show_the_world in libmyCppLib_dev.a(myCppLib.o)ld: symbol(s) not found for architecture armv6collect2: ld returned 1 exit status
The correct answer was provided by Jimmy Koerting in the comments: the app needs to be linked against libstdc++.dylib to resolve the standard library symbols. Thanks to Jimmy Koerting, but one more thing i want to add here is, if you are using xcode latest version with iOS 6.1 please add thislibstdc++.6.dylib
http://stackoverflow.com/questions/6882817/building-static-c-lib-for-use-with-objective-c-app-in-xcode-4
免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。