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在C++中,使用socket库可以实现多线程并发模型。以下是一个简单的示例,展示了如何使用C++的socket库和线程库实现并发服务器:
#include <iostream>
#include <thread>
#include <vector>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
const int PORT = 8080;
const int BUFFER_SIZE = 1024;
void handle_client(int client_socket) {
char buffer[BUFFER_SIZE];
while (true) {
ssize_t bytes_received = recv(client_socket, buffer, BUFFER_SIZE - 1, 0);
if (bytes_received == 0) {
break;
}
buffer[bytes_received] = '\0';
std::cout << "Received from client: " << buffer << std::endl;
send(client_socket, buffer, bytes_received, 0);
}
close(client_socket);
}
int main() {
int server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket == -1) {
std::cerr << "Error creating socket" << std::endl;
return 1;
}
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(PORT);
if (bind(server_socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
std::cerr << "Error binding socket" << std::endl;
return 1;
}
if (listen(server_socket, 5) == -1) {
std::cerr << "Error listening on socket" << std::endl;
return 1;
}
std::vector<std::thread> threads;
while (true) {
struct sockaddr_in client_addr;
socklen_t client_addr_size = sizeof(client_addr);
int client_socket = accept(server_socket, (struct sockaddr *)&client_addr, &client_addr_size);
if (client_socket == -1) {
std::cerr << "Error accepting client connection" << std::endl;
continue;
}
threads.push_back(std::thread(handle_client, client_socket));
}
for (auto &thread : threads) {
thread.join();
}
close(server_socket);
return 0;
}
在这个示例中,服务器首先创建一个socket,然后绑定到指定的端口上。接下来,服务器开始监听客户端连接请求。当接收到一个连接请求时,服务器会创建一个新的线程来处理客户端的请求。这样,服务器就可以同时处理多个客户端连接,实现了并发模型。
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