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小编给大家分享一下服务器中并发处理技巧有哪些,相信大部分人都还不怎么了解,因此分享这篇文章给大家参考一下,希望大家阅读完这篇文章后大有收获,下面让我们一起去了解一下吧!
1.捕获InterruptedException错误
请检查下面的代码片段:
public class Task implements Runnable { private final BlockingQueue queue = ...; @Override public void run() { while (!Thread.currentThread().isInterrupted()) { String result = getOrDefault(() -> queue.poll(1L, TimeUnit.MINUTES), "default"); //do smth with the result } } T getOrDefault(Callable supplier, T defaultValue) { try { return supplier.call(); } catch (Exception e) { logger.error("Got exception while retrieving value.", e); return defaultValue; } } }
代码的问题是,在等待队列中的新元素时,是不可能终止线程的,因为中断的标志永远不会被恢复:
1.运行代码的线程被中断。
2.BlockingQueue # poll()方法抛出InterruptedException异常,并清除了中断的标志。
3.while中的循环条件 (!Thread.currentThread().isInterrupted())的判断是true,因为标记已被清除。
为了防止这种行为,当一个方法被显式抛出(通过声明抛出InterruptedException)或隐式抛出(通过声明/抛出一个原始异常)时,总是捕获InterruptedException异常,并恢复中断的标志。
T getOrDefault(Callable supplier, T defaultValue) { try { return supplier.call(); } catch (InterruptedException e) { logger.error("Got interrupted while retrieving value.", e); Thread.currentThread().interrupt(); return defaultValue; } catch (Exception e) { logger.error("Got exception while retrieving value.", e); return defaultValue; } }
2.使用特定的执行程序来阻止操作
因为一个缓慢的操作而使整个服务器变得无响应,这通常不是开发人员想要的。不幸的是,对于RPC,响应时间通常是不可预测的。
假设服务器有100个工作线程,有一个端点,称为100 RPS。在内部,它发出一个RPC调用,通常需要10毫秒。在某个时间点,此RPC的响应时间变为2秒,在峰值期间服务器能够做的惟一的一件事就是等待这些调用,而其他端点则无法访问。
@GET @Path("/genre/{name}") @Produces(MediaType.APPLICATION_JSON) public Response getGenre(@PathParam("name") String genreName) { Genre genre = potentiallyVerySlowSynchronousCall(genreName); return Response.ok(genre).build(); }
解决这个问题最简单的方法是提交代码,它将阻塞调用变成一个线程池:
@GET @Path("/genre/{name}") @Produces(MediaType.APPLICATION_JSON) public void getGenre(@PathParam("name") String genreName, @Suspended AsyncResponse response) { response.setTimeout(1L, TimeUnit.SECONDS); executorService.submit(() -> { Genre genre = potentiallyVerySlowSynchronousCall(genreName); return response.resume(Response.ok(genre).build()); } ); }
3.传MDC的值
MDC(Mapped Diagnostic Context)通常用于存储单个任务的特定值。例如,在web应用程序中,它可能为每个请求存储一个请求id和一个用户id,因此MDC查找与单个请求或整个用户活动相关的日志记录变得更加容易。
2017-08-27 14:38:30,893 INFO [server-thread-0] [requestId=060d8c7f, userId=2928ea66] c.g.s.web.Controller - Message.
可是如果代码的某些部分是在专用线程池中执行的,则线程(提交任务的线程)中MDC就不会被继续传值。在下面的示例中,第7行的日志中包含“requestId”,而第9行的日志则没有:
@GET @Path("/genre/{name}") @Produces(MediaType.APPLICATION_JSON) public void getGenre(@PathParam("name") String genreName, @Suspended AsyncResponse response) { try (MDC.MDCCloseable ignored = MDC.putCloseable("requestId", UUID.randomUUID().toString())) { String genreId = getGenreIdbyName(genreName); //Sync call logger.trace("Submitting task to find genre with id '{}'.", genreId); //'requestId' is logged executorService.submit(() -> { logger.trace("Starting task to find genre with id '{}'.", genreId); //'requestId' is not logged Response result = getGenre(genreId) //Async call .map(artist -> Response.ok(artist).build()) .orElseGet(() -> Response.status(Response.Status.NOT_FOUND).build()); response.resume(result); } ); } }
这可以通过MDC#getCopyOfContextMap()方法来解决:
... public void getGenre(@PathParam("name") String genreName, @Suspended AsyncResponse response) { try (MDC.MDCCloseable ignored = MDC.putCloseable("requestId", UUID.randomUUID().toString())) { ... logger.trace("Submitting task to find genre with id '{}'.", genreId); //'requestId' is logged withCopyingMdc(executorService, () -> { logger.trace("Starting task to find genre with id '{}'.", genreId); //'requestId' is logged ... }); } } private void withCopyingMdc(ExecutorService executorService, Runnable function) { Map
4.更改线程名称
为了简化日志读取和线程转储,可以自定义线程的名称。这可以通过创建ExecutorService时用一个ThreadFactory来完成。在流行的实用程序库中有许多ThreadFactory接口的实现:
com.google.common.util.concurrent.ThreadFactoryBuilde+r in Guava. org.springframework.scheduling.concurrent.CustomizableThreadFactory in Spring. org.apache.commons.lang3.concurrent.BasicThreadFactory in Apache Commons Lang 3.
ThreadFactory threadFactory = new BasicThreadFactory.Builder() .namingPattern("computation-thread-%d") .build(); ExecutorService executorService = Executors.newFixedThreadPool(numberOfThreads, threadFactory);
尽管ForkJoinPool不使用ThreadFactory接口,但也支持对线程的重命名:
ForkJoinPool.ForkJoinWorkerThreadFactory forkJoinThreadFactory = pool -> { ForkJoinWorkerThread thread = ForkJoinPool.defaultForkJoinWorkerThreadFactory.newThread(pool); thread.setName("computation-thread-" + thread.getPoolIndex()); return thread; }; ForkJoinPool forkJoinPool = new ForkJoinPool(numberOfThreads, forkJoinThreadFactory, null, false);
将线程转储与默认命名进行比较:
"pool-1-thread-3" #14 prio=5 os_prio=31 tid=0x00007fc06b19f000 nid=0x5703 runnable [0x0000700001ff9000] java.lang.Thread.State: RUNNABLE at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.TaskHandler.compute(TaskHandler.java:16) ... "pool-2-thread-3" #15 prio=5 os_prio=31 tid=0x00007fc06aa10800 nid=0x5903 runnable [0x00007000020fc000] java.lang.Thread.State: RUNNABLE at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.HealthCheckCallback.recordFailure(HealthChecker.java:21) at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.HealthChecker.check(HealthChecker.java:9) ... "pool-1-thread-2" #12 prio=5 os_prio=31 tid=0x00007fc06aa10000 nid=0x5303 runnable [0x0000700001df3000] java.lang.Thread.State: RUNNABLE at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.TaskHandler.compute(TaskHandler.java:16) ...
与自定义命名进行比较:
"task-handler-thread-1" #14 prio=5 os_prio=31 tid=0x00007fb49c9df000 nid=0x5703 runnable [0x000070000334a000] java.lang.Thread.State: RUNNABLE at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.TaskHandler.compute(TaskHandler.java:16) ... "authentication-service-ping-thread-0" #15 prio=5 os_prio=31 tid=0x00007fb49c9de000 nid=0x5903 runnable [0x0000700003247000] java.lang.Thread.State: RUNNABLE at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.HealthCheckCallback.recordFailure(HealthChecker.java:21) at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.HealthChecker.check(HealthChecker.java:9) ... "task-handler-thread-0" #12 prio=5 os_prio=31 tid=0x00007fb49b9b5000 nid=0x5303 runnable [0x0000700003144000] java.lang.Thread.State: RUNNABLE at com.github.sorokinigor.article.tipsaboutconcurrency.setthreadsname.TaskHandler.compute(TaskHandler.java:16) ...
想象一下,可能会不止3个线程。
5.使用LongAdder计数器
在高竞争的情况下,会采用java.util.concurrent.atomic.LongAdder进行计数,而不会采用AtomicLong/AtomicInteger。
LongAdder可以跨越多个单元间仍保持值不变,但是如果需要的话,也可以增加它们的值,但与父类AtomicXX比较,这会导致更高的吞吐量,也会增加内存消耗。
LongAdder counter = new LongAdder(); counter.increment(); ... long currentValue = counter.sum();
以上是“服务器中并发处理技巧有哪些”这篇文章的所有内容,感谢各位的阅读!相信大家都有了一定的了解,希望分享的内容对大家有所帮助,如果还想学习更多知识,欢迎关注亿速云行业资讯频道!
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