亲自动手编写Android通用刷新控件

发布时间:2020-09-11 17:16:47 作者:猫雨流心
来源:脚本之家 阅读:130

项目中我们经常有上拉、下拉刷新的需求,几乎所有的listView、RecyclerView都会伴随着上拉、下拉刷新的需求,如果我们使用一些开源控件,换了控件我们就要更新,现在我们自己撸起袖子写一个通用的刷新控件

项目地址:https://git.oschina.net/qiangshen/commentview.git

思路:

目的:让他的所有子控件都可以使用,哪怕是一个TextView

public class RefreshLayout extends RelativeLayout {

  /**
   * 滑动控件时拉去的速度比例
   */
  private final int V_REFRESH = 2;
  /**
   * 是否是刷新过程
   * true 是
   * false 不是
   * 为false的时候才可以进行刷新
   */
  private boolean mIsRefreshDuring;
  /**
   * 可以进下拉刷新
   */
  private boolean mCanDownPull;
  /**
   * 可以进行上拉刷新
   */
  private boolean mCanUpPull;
  /**
   * 判断触摸后是否是初次移动
   */
  private boolean mIsFirstMove;
  /**
   * y轴呢平移的距离
   */
  private int mDistanceY;
  /**
   * 刷新接口对象
   */
  private OnRefresh mOnRefresh;
  /**
   * 用于控制事件拦截的变量
   */
  private boolean mCanIntercept;
  private int mTouchSlop;
  private int mDistance;
  private LayoutParams mHeaderParams;
  private View mHeaderView;
  private View mFootView;
  private int mHeaderMaxHeight;
  private int mStartY;
  private LayoutParams mFootParams;
  private int mFootMaxHeight;
  private PullCallBack mCallBack;
  private View mChildView;
  private ObjectAnimator mAnimator;

  public RefreshLayout(Context context) {
    super(context);
    initData();
  }

  public RefreshLayout(Context context, AttributeSet attrs) {
    super(context, attrs);
    initData();
  }

  public RefreshLayout(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    initData();
  }

  /**
   * 必须让头尾控件实现的接口
   */
  public interface HeadAndFootCallBack {
    //设置属性
    void setAttribute();

    //开始刷新
    void startPull();

    //停止刷新
    void stopPull();
  }

  /**
   * 必须让被拖动的控件子类实现
   */
  public interface PullCallBack {
    boolean canDownPull();

    boolean canUpPull();
  }

  private void initData() {
    //不调用该方法不能进行绘制
    setWillNotDraw(false);
  }

  /**
   * 下拉刷新完成后必须使用该方法
   */
  public void downPullFinish() {
    mAnimator.setFloatValues(mChildView.getTranslationY(), 0);
    mAnimator.start();
    ((HeadAndFootCallBack) mHeaderView).stopPull();
  }

  /**
   * 上拉完成后必须调用该方法
   */
  public void upPullFinish() {
    mAnimator.setFloatValues(mChildView.getTranslationY(), 0);
    mAnimator.start();
    ((HeadAndFootCallBack) mFootView).stopPull();
  }

  /**
   * 自动下拉刷新
   */
  public void autoDownPullForHead() {
    postDelayed(new Runnable() {
      @Override
      public void run() {
        mCanDownPull = true;
        mCanUpPull = false;
        mAnimator.setFloatValues(10, mHeaderMaxHeight);
        mAnimator.start();
        ((HeadAndFootCallBack) mHeaderView).startPull();
        mOnRefresh.onDownPullRefresh();
      }
    }, 500);
  }

  /**
   * 自动下拉刷新
   */
  public void autoUpPullForHead() {
    postDelayed(new Runnable() {
      @Override
      public void run() {
        mCanDownPull = false;
        mCanUpPull = true;
        mAnimator.setFloatValues(0, mFootMaxHeight);
        mAnimator.start();
        ((HeadAndFootCallBack) mFootView).startPull();
        mOnRefresh.onUpPullRefresh();
      }
    }, 500);
  }

  @Override
  public boolean onInterceptTouchEvent(MotionEvent ev) {
    return mCanIntercept;
  }

  @Override
  public boolean onTouchEvent(MotionEvent event) {
    return true;
  }

  @Override
  public boolean dispatchTouchEvent(MotionEvent event) {
    Log.e("shen", "mIsRefreshDuring=" + mIsRefreshDuring);
    if (mIsRefreshDuring)
 /**如果正在进行刷新将不会获取MotionEvent*/ 
 {
      return super.dispatchTouchEvent(event);
    }
    switch (event.getAction()) {
      case MotionEvent.ACTION_DOWN:
        mStartY = (int) event.getY();
        initPull();
        break;
      case MotionEvent.ACTION_MOVE:
        if (event.getPointerCount() == 1) {
          int moveY = (int) event.getY();
          mDistanceY = (moveY - mStartY) / V_REFRESH;
          if (!mIsFirstMove && mDistanceY != 0 && mDistanceY < mTouchSlop) {
            mCanDownPull = mDistanceY > 0;
            mCanUpPull = !mCanDownPull;
            mIsFirstMove = true;
          }
          if (mCanDownPull && mCallBack.canDownPull()) {
            upDataForDownPull();//下拉刷新
            mChildView.setEnabled(false);
            mCanIntercept = true;
          }
          if (mCanUpPull && mCallBack.canUpPull()) {
            upDataForUpPull();//上拉加载
            mChildView.setEnabled(false);
            mCanIntercept = true;
          }
          mStartY = moveY;
        }
        break;
      case MotionEvent.ACTION_UP:
        mIsRefreshDuring = true;
        mIsFirstMove = false;
        if (mHeaderParams.height >= mHeaderMaxHeight)
 /**可以下拉刷新**/ 
 {
          ((HeadAndFootCallBack) mHeaderView).startPull();
          mOnRefresh.onDownPullRefresh();
        } else if (mFootParams.height >= mFootMaxHeight)
 /**可以上拉刷新**/ 
 {
          ((HeadAndFootCallBack) mFootView).startPull();
          mOnRefresh.onUpPullRefresh();
        } else if (mHeaderParams.height > 0 && mHeaderParams.height < mHeaderMaxHeight)
 /**不能进行下拉刷新,收回**/ 
 {
          releaseForDownFinished();
        } else if (mFootParams.height > 0 && mFootParams.height < mFootMaxHeight)
 /**不能进行下拉刷新,收回**/ 
 {
          releaseForUpFinished();
        } else {
          mIsRefreshDuring = false;
          mCanIntercept = false;
        }
        break;
    }
    super.dispatchTouchEvent(event);
    return true;
  }

  /**
   * 每次进行触摸都需要进行初始化
   */
  private void initPull() {
    mCanDownPull = false;
    mCanUpPull = false;
  }

  /**
   * 不需要进行上拉刷新
   */
  private void releaseForUpFinished() {
    mAnimator.setFloatValues(mChildView.getTranslationY(), 0);
    mAnimator.start();
  }

  /**
   * 不需要进行下拉刷新
   */
  private void releaseForDownFinished() {
    mAnimator.setFloatValues(mChildView.getTranslationY(), 0);
    mAnimator.start();
  }

  /**
   * 上拉时处理手势
   */
  private void upDataForUpPull() {
    if (mDistanceY != 0) {
      mFootParams.height -= mDistanceY;
      if (mFootParams.height <= 0) {
        mFootParams.height = 0;
      }
      if (mFootParams.height >= mFootMaxHeight) {
        mFootParams.height = mFootMaxHeight;
      }
      mChildView.setTranslationY(-mFootParams.height);
      mFootView.requestLayout();
    }
  }

  /**
   * 下拉时处理手势
   */
  private void upDataForDownPull() {
    if (mDistanceY != 0) {
      mHeaderParams.height += mDistanceY;
      if (mHeaderParams.height >= mHeaderMaxHeight) { //最大
        mHeaderParams.height = mHeaderMaxHeight;
      }
      if (mHeaderParams.height <= 0) { //最小
        mHeaderParams.height = 0;
      }
      mChildView.setTranslationY(mHeaderParams.height);
      mHeaderView.requestLayout();
    }
  }

  @Override
  protected void onAttachedToWindow() {
    super.onAttachedToWindow();
  }

  @Override
  protected void onFinishInflate() {
    super.onFinishInflate();
    //加载头
    mHeaderView = getChildAt(0);
    if (!(mHeaderView instanceof HeadAndFootCallBack)) {
      new IllegalStateException("HeaderView必须实现HeadAndFootCallBack接口");
    }
    ((HeadAndFootCallBack) mHeaderView).setAttribute();
    mHeaderParams = (LayoutParams) mHeaderView.getLayoutParams();
    mHeaderParams.addRule(RelativeLayout.ALIGN_PARENT_TOP);

    //加载尾
    mFootView = getChildAt(2);
    if (!(mFootView instanceof HeadAndFootCallBack)) {
      new IllegalStateException("FootView必须实现HeadAndFootCallBack接口");
    }
    ((HeadAndFootCallBack) mFootView).setAttribute();
    mFootParams = (LayoutParams) mFootView.getLayoutParams();
    mFootParams.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM);

    mChildView = getChildAt(1);
    if (!(mChildView instanceof HeadAndFootCallBack)) {
      new IllegalStateException("ChildView必须实现PullCallBack接口");
    }
    mCallBack = (PullCallBack) getChildAt(1);

    //设置动画
    mAnimator = ObjectAnimator.ofFloat(mChildView, "translationY", 0);
    mAnimator.setInterpolator(new DecelerateInterpolator());
    mAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
      @Override
      public void onAnimationUpdate(ValueAnimator animation) {
        int translationY = (int) mChildView.getTranslationY();
        if (mCanUpPull) { //从移动到的位置往下滑
          mFootParams.height = Math.abs(translationY);
          mFootView.requestLayout();
        } else if (mCanDownPull) {
          mHeaderParams.height = Math.abs(translationY);
          mHeaderView.requestLayout();
        }
        Log.e("shen", "translationY=" + translationY);
        Log.e("shen", "mHeaderParams.height=" + mHeaderParams.height);
        if (translationY == 0) {
          mChildView.setEnabled(true);
          mDistanceY = 0; //重置
          mIsRefreshDuring = false; //重置
          mCanIntercept = false;
        } else {
          mIsRefreshDuring = true;
        }
      }
    });
  }

  @Override
  protected void onSizeChanged(int w, int h, int oldw, int oldh) {
    super.onSizeChanged(w, h, oldw, oldh);
    mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
    mDistance = mTouchSlop * 5;
    //设置下拉头初始属性
    mHeaderMaxHeight = mHeaderParams.height;
    mHeaderParams.height = 0;
    mHeaderView.requestLayout();
    //设置上拉尾初始属性
    mFootMaxHeight = mFootParams.height;
    mFootParams.height = 0;
    mFootView.requestLayout();
  }

  /**
   * 下拉/上拉事件监听
   */
  public interface OnRefresh {
    /**
     * 下拉刷新
     */
    void onDownPullRefresh();

    /**
     * 上拉加载
     */
    void onUpPullRefresh();
  }

  public void setOnRefresh(OnRefresh onRefresh) {
    mOnRefresh = onRefresh;
  }

}

给他添加三个控件,头尾就是刷新头、尾,第二个就是正常显示的控件。必须让头尾实现HeadAndFootCallBack接口,来设置属性,通知开始刷新、结束刷新

难点: 现在来说下开发时遇到的难点

这个控件自认为写的不错,通过他可以帮我们学习事件分发、动画、接口回调,也是有一定的学习意义

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持亿速云。

推荐阅读:
  1. android 自带的下拉刷新控件,含Demo(SwipeRefreshLayout控件)
  2. android代码编写布局和控件

免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。

android 刷新控件 roi

上一篇:浅谈django的render函数的参数问题

下一篇:Windows Backup 备份操作及自定义备份时间

相关阅读

您好,登录后才能下订单哦!

密码登录
登录注册
其他方式登录
点击 登录注册 即表示同意《亿速云用户服务条款》