HTML 5中怎么实现缓冲效果

发布时间:2021-07-22 14:12:45 作者:Leah
来源:亿速云 阅读:199

这篇文章将为大家详细讲解有关HTML 5中怎么实现缓冲效果,文章内容质量较高,因此小编分享给大家做个参考,希望大家阅读完这篇文章后对相关知识有一定的了解。

这里是案例的演示代码:

<!doctype html>   <html>     <head>      <meta http-equiv="content-type" content="GBK"/>      <title>loading</title>      <script type="text/javascript">       function loading(canvas,options){         this.canvas = canvas;         if(options){           this.radius = options.radius||12;           this.circleLineWidth = options.circleLineWidth||4;           this.circleColor = options.circleColor||'lightgray';           this.dotColor = options.dotColor||'gray';         }else{           this.radius = 12;           this.circelLineWidth = 4;           this.circleColor = 'lightgray';           this.dotColor = 'gray';         }       }       loading.prototype = {         show:function (){           var canvas = this.canvas;           if(!canvas.getContext)return;           if(canvas.__loading)return;           canvas.__loading = this;           var ctx = canvas.getContext('2d');           var radius = this.radius;           var rotators = [{angle:0,radius:1.5},{angle:3/radius,radius:2},{angle:7/radius,radius:2.5},{angle:12/radius,radius:3}];           var me = this;           canvas.loadingInterval = setInterval(function(){             ctx.clearRect(0,0,canvas.width,canvas.height);             var lineWidth = me.circleLineWidth;             var center = {x:canvas.width/2 - radius,y:canvas.height/2-radius};             ctx.beginPath();             ctx.lineWidth = lineWidth;             ctx.strokeStyle = me.circleColor;             ctx.arc(center.x,center.y,radius,0,Math.PI*2);             ctx.closePath();             ctx.stroke();             for(var i=0;i<rotators.length;i++){               var rotatorAngle = rotators[i].currentAngle||rotators[i].angle;               //在圆圈上面画小圆               var rotatorCenter = {x:center.x-(radius)*Math.cos(rotatorAngle) ,y:center.y-(radius)*Math.sin(rotatorAngle)};               var rotatorRadius = rotators[i].radius;               ctx.beginPath();               ctx.fillStyle = me.dotColor;               ctx.arc(rotatorCenter.x,rotatorCenter.y,rotatorRadius,0,Math.PI*2);               ctx.closePath();               ctx.fill();               rotators[i].currentAngle = rotatorAngle+4/radius;             }           },50);         },         hide:function(){           var canvas = this.canvas;           canvas.__loading = false;           if(canvas.loadingInterval){             window.clearInterval(canvas.loadingInterval);           }           var ctx = canvas.getContext('2d');           if(ctx)ctx.clearRect(0,0,canvas.width,canvas.height);         }       };       </script>     </head>     <body>       <canvas id="canvas" width="300" height="100" style="border:1px solid #69c"></canvas>       <p>       <input type="button" onclick="loadingObj.hide()" value="HideLoading"/>       <input type="button" onclick="loadingObj.show()" value="showLoading"/>   </style>       <p>       <script>       var loadingObj = new loading(document.getElementById('canvas'),{radius:8,circleLineWidth:3});       loadingObj.show();       </script>     </body>   </html>

第二个较为简单,在一个圆环上有一个相同圆心相同半径的圆弧在不停的转动。画图的步骤是首先画一个圆环,然后画一个不同颜色相同圆心半径的圆弧,在每次刷新画布时改变圆弧的起始角度。

这里是案例的演示代码:

<!doctype html>   <html>   <head>     <meta http-equiv="content-type" content="text/html;charset=gbk"/>     <title>loading</title>     <script>      /*       html5 loading 控件       作者:玉开 博客:http://www.cnblogs.com/yukaizhao/       发布或使用此控件,请保留作者声明       */       function loading(canvas,options){         this.canvas = canvas;         if(options){           this.radius = options.radius||12;           this.circleLineWidth = options.circleLineWidth||4;           this.circleColor = options.circleColor||'lightgray';           this.moveArcColor = options.moveArcColor||'gray';         }else{           this.radius = 12;           this.circelLineWidth = 4;           this.circleColor = 'lightgray';           this.moveArcColor = 'gray';         }       }       loading.prototype = {         show:function (){           var canvas = this.canvas;           if(!canvas.getContext)return;           if(canvas.__loading)return;           canvas.__loading = this;           var ctx = canvas.getContext('2d');           var radius = this.radius;           var me = this;           var rotatorAngle = Math.PI*1.5;           var step = Math.PI/6;           canvas.loadingInterval = setInterval(function(){             ctx.clearRect(0,0,canvas.width,canvas.height);             var lineWidth = me.circleLineWidth;             var center = {x:canvas.width/2 - radius,y:canvas.height/2-radius};             ctx.beginPath();             ctx.lineWidth = lineWidth;             ctx.strokeStyle = me.circleColor;             ctx.arc(center.x,center.y,radius,0,Math.PI*2);             ctx.closePath();             ctx.stroke();             //在圆圈上面画小圆             ctx.beginPath();             ctx.strokeStyle = me.moveArcColor;             ctx.arc(center.x,center.y,radius,rotatorAngle,rotatorAngle+Math.PI*.45);             ctx.stroke();             rotatorAngle+=step;           },50);         },         hide:function(){           var canvas = this.canvas;           canvas.__loading = false;           if(canvas.loadingInterval){             window.clearInterval(canvas.loadingInterval);           }           var ctx = canvas.getContext('2d');           if(ctx)ctx.clearRect(0,0,canvas.width,canvas.height);         }       };       </script>     </head>     <body>       <canvas id="canvas" width="300" height="100" style="border:1px solid #69c">您的浏览器不支持html5哟</canvas>       <p>       <input type="button" onclick="loadingObj.hide()" value="HideLoading"/>       <input type="button" onclick="loadingObj.show()" value="showLoading"/>       </p>       <script>       var loadingObj = new loading(document.getElementById('canvas'),{radius:8,circleLineWidth:3});       loadingObj.show();       </script>     </body>   </html>

关于HTML 5中怎么实现缓冲效果就分享到这里了,希望以上内容可以对大家有一定的帮助,可以学到更多知识。如果觉得文章不错,可以把它分享出去让更多的人看到。

推荐阅读:
  1. HTML如何转成PDF
  2. html5 canvas如何实现简单的双缓冲

免责声明:本站发布的内容(图片、视频和文字)以原创、转载和分享为主,文章观点不代表本网站立场,如果涉及侵权请联系站长邮箱:is@yisu.com进行举报,并提供相关证据,一经查实,将立刻删除涉嫌侵权内容。

html5

上一篇:HTML 5中怎么创建一个图片浏览器

下一篇:HTML 5中怎么利用canvas对图像进行处理

相关阅读

您好,登录后才能下订单哦!

密码登录
登录注册
其他方式登录
点击 登录注册 即表示同意《亿速云用户服务条款》